My Projects
I like creating things that I would want to consume. That usually means deep, human stories with realistic relationships and tensions.
Into the Night and Gone
My contemporary novel Into the Night and Gone focuses on three friends who are separated in high-school and as the years pass, eventually find their way back to each other, only to find that they have all changed in the process.
Age of Shadow
I'm working on a top-down 2D RPG called Age of Shadow. The primary experience in the game is exploratory. While there is a main quest-line, I'm developing it in such a way that a player can completely disregard it if they want, and go off and do other things instead.
There's a focus on smaller-scale side quests that reveal "real" stories and relationships between characters. I'm really excited about the game. Unfortunately it's taking me a bit longer than I expected, but - what can I say - that's game dev!
What I Make
Writing
- Fiction: I write character-driven stories with mystery, drama, and sometimes a touch of cosmic horror.
- Published works: Into the Night and Gone.
Software
- Apps & tools: I write data-driven software that uses information in new and interesting ways.
- Games: Retro-inspired, story-first gamees built with an engineer’s obsession for modular design.
Learning & Research
- Software architecture, design patterns, and clean systems thinking.
- Psychology, philosophy, myth, and symbolism through time.
What I’m Doing Now
- Writing and promoting my fiction work. Follow me HERE to get updates
- Building games with a focus on immersion, exploration, and replayability.
- Studying topics that sharpen both craft and clarity.
Last Updated: February 2026
Contact
Instagram: @chad.lines.author
GitHub: github.com/Chad-Lines
If you’re reaching out about writing, software, or collaboration, tell me what you’re building and what “success” looks like.